
You can see different floors in the image below. Create a floor type for each hardscape component (roads, sidewalk, grass, soil, etc.). Therefore, you should use floors to represent site elements on simple sites. Creating subregions and building pads is a painful process for many users. Toposurface can be pretty problematic, however. It’s the most common workflow, and it’s how you are usually taught to model. Most Revit users use the Toposurface tool to create the site. 1- On Simple Sites, Use Floors Instead of Toposurface We will cover planting and parking in an upcoming guide. This post mostly focuses on topography, roads and curbs.

This guide wouldn’t be possible without Lauren Schmidt of team Parallax, who shared her knowledge in a recent episode of Revit Pure Live.Īlso, thanks to the team at Arch-Intelligence, who created the great Environment plugin which is covered in this post.

I have taught firms Revit Architecture, Landscape Architecture, MEP and Structural design. The good news is that the community took things into their own hands, found great workflows, and build amazing plugins to solve issues and pain points with the landscaping features. For over 25 years, I have worked with Autodesk products along with outside CAD software as well. Landscape architects and users modelling complex sites often get frustrated by what is offered by Autodesk. Let’s be clear: Revit’s default landscape and site tools are not very good.
